You wander around in darkness – even though the lights are on.

Sandra is the only one to survive a mysterious attack on a deep space mining station. She is alive, but has lost her vision. Now Sandra must navigate the dangerous, damaged facility and overcome many obstacles, using her wits and the help of Odys, the artificial intelligence.

Lux is a Twine game with multiple locations, puzzles and an inventory system. Estimated playtime: 2-4 hours.

Lux was first published as part of the 24th Annual Interactive Fiction Competition, in which it placed 10th.

Lux on the IFDB:


Lux walkthrough.pdf 173 kB
Lux PL.html 1 MB
Download 2 MB

Development log


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I played some of it online and I like it so far, but when I tried to download it I only got the Polish version. Can the English version be posted as well? 

Sure - I added a downloadable .zip of the English version.

Awesome, thank you!

This is one of the best narrative horror games I have ever played. 10/10 will recommend to others.  Only thing I really missed was not being able to figure out why Odys chose to make up Ulysses as the book on Sasha's bed. Or if Odys' (or the company's) name is related.

Thanks for the comment! I'm glad you liked the game!

As for the book - Ulysses is the Latin variant of  Odys(seus), so this is simply a small joke which doesn't affect the story in any way (though I guess it's possible Odys would make this joke himself).

Having trouble playing this.  It won't load at all on desktop Chrome or Firefox, and on my phone I can't get past the chessboard puzzle.  I get what looks like code [[A(pipe)selrow][$column to "A"]] as options, and can't click on any of them.  Any advice?

Sorry to hear you're having trouble playing the game! I fixed the issue with the code (it was caused by some extra spaces). As for the game not working for you on desktop - do you have cookies enabled in your browser? That's the only thing I can think of - Twine games won't work when cookies are disabled.

Hope that helps!

Before I saw your post, I actually went and played the original competition entry at the IF Archive, and now I know the chessboard puzzle is optional.  I finished the game -- it's a lot of fun so thanks for all your hard work!

Glad you liked it! And thanks for reporting the bug, so I could fix it for other players :)

Hey this was a nice job. Good work, even went to so far to draw the plan of the station (Only point I was hang up was to realize I had to open the reactor door via Keycard). Only one small idea to improve it, is to add some soundtrack. I drew up some ambient lost in space music and it just add a lot more to the atmosphere.